Portfolio: https://gioamorimcontact.wixsite.com/my-site-1
As a UI/UX Artist, I create user interfaces and user experiences that are creative, visually stimulating, and easy to grasp. I have worked on AAA titles such as Madden 24 and Apple Arcade's Cypher 007. I graduated with a Bachelor's degree in Game Art from Full Sail University, where I received the Course Director's Award for Fundamentals of Art II.
I have worked on multiple games for console/PC and mobile platforms, going through the full UI/UX pipeline from wireframes to implementation in engine. Most recently, I worked as a UI Technical Designer at EASports, skinning existing UI screens and fixing visual and technical bugs for Madden 24. I also have experience in animating motion graphics, 3D art, and transitions for UI elements.
I am passionate about video games and strive to make them more impactful and memorable through my UI/UX work. I am highly autonomous and collaborative, proficient in picking up new skills and programs, and hardworking and motivated to become a better creator. I have graphic design and coding skills, and I am fluent in English, French, and Japanese.
Worked on skinning existing UI screens and fixing visual and technical bugs in Madden 24's UI using their tools and engine.
Worked together with design and art team to create consistent UI/UX according to Eon's and Apple's visions, as well as created and documented the UI art style for James Bond Cypher 007.
Worked primarily as a UI Artist for CelleC Games' educational title, Your Human is Sick. Also did concept art and modeling for the character, Lieutenant Lymph.
Created and rigged 3D character models for use in 3D Animation classes at Full Sail, under Full Sail instructor Michael Clavan.